Helping those less pro become more so.
Will's picture

Pro tip: unkillable Rambo

I've never actually seen any of the Rambo movies or read the book, but I did see UHF, which had this clip in it:

That clearly shows that Rambo is pretty hardcore and invulnerable. But how?

I bet went to the 'Continue' option

Then put in this mission code

Which resulted in him being able to walk around with no health

Which I'd certainly call hardcore.

Will's picture

Pro tip: Secret Warp in Snake Rattle n Roll

Snake Rattle n Roll is kind of tough, but it's made by Rare, so that's not too unexpected. I have a hard time getting too far in the game, mostly because I never really played it all that much.

So I like to skip ahead a few levels to make it look like I'm better at the game.

What you have to do is to immediately start going to to the right as fast as you can when the game starts.

Go fast enough (i.e. don't hit anything) and you'll see a rocket.

Jump up and hit the rocket to take a shortcut to Level 8!

Where the game ramps up in difficulty significantly, so good luck!

You'll need it!

Will's picture

Pro tip: infinite weapon energy in Mega Man 2

In Mega Man 2 you go around destroying Robot Masters and collecting their special weapons to use against them, pretty standard Mega Man stuff.

Now, each weapon takes a certain amount of weapon energy, represented by the meter to the left of your health

Several of the weapons take significant chunks out of your energy meter, but some, like the Metal Blade, give you several shots per bar of energy. You can use this to your advantage.

First, equip something that drains less than one bar of Weapon Energy per shot, like the Metal Blades or the Quick Boomerangs, then start firing. Before you consume the first bar of weapon energy, bring up the weapon selection screen by hitting Start.

Then immediately close it. That fraction of Weapon Energy you used? It gets reset! Meaning that if you keep bringing up the selection screen after every few shots, you'll never run out of Weapon Energy for those weapons.

Of course you have to constantly count how many shots you've gotten off, and pause the game every few seconds, which makes this really tedious to do.

But it's totally worth it, right?

Will's picture

Pro tip: finding the exit in Gauntlet 2

In Gauntlet 2, your goal is similar to what it is in the first Gauntlet game, and that is to kill monsters, collect treasure, and find your way to the exit of the level so you can do it all over again.

But, what if you can't find the exit for some reason? Those later levels hide it pretty well.

You could just stop and hang around for a few minutes

After several minutes, the walls turn into exits... all of 'em!

Which makes it super easy to find your way out, since they all work... well, at least all the ones I tried worked.

I wouldn't really recommend doing this, though, unless you were just hopelessly lost. Your health constantly counts down as a kind of a timer, so the time you're sitting around waiting for the exits to appear will cost you a lot of health.

But, hey, it's a rather safe way to progress, so if you want to do that, I won't stop you.

Will's picture

Pro tip: unlimited Gomez Addamses in the NES Addams Family

The NES Addams Family game is kind of tough, which means that you're going to be seeing this a lot:

But! Just like the Super NES game, you can just throw more lives at the game and brute-force your way through.

First, go to the title screen

Then press the following buttons on the controller:

A, B, B, A, Left, Right, Left, Right

If done right, you'll see a green letter C appear on the top-left of the screen

Now you'll have as many tries as you need to finish the game

And you're going to need as many as you can get.

Will's picture

Pro tip: All the time you need to find Waldo

You remember Waldo, right? The guy that stood around in a series of very busy pictures while you hunted for him? Turns out that was in some video games, too, like The Great Waldo Search.

But, unlike the books, there's a strict time limit that you can extend slightly by finding little clocks in the levels.

Or, you can plug in a second controller and press the B button. Do that and the clock will stop counting down, giving you plenty of time to find everything in the stage.

And, since you get bonus points for having extra time on the clock when you're done, if you stop the clock immediately, you'll get a heck of a bonus when you finish each stage.

So that's what I'd do.

Will's picture

Pro tip: Ninja Gaiden's nigh-impossible jump made easy

If you get far enough in Ninja Gaiden, you'll get to this fun thing

Which requires you to jump down, catch the left wall right before you plummet to your death, and then hop onto the platform below.

Which is a lot harder than I made it sound.

But!

If, after you press Left to kick off the wall, you immediately press Right, you'll slowly creep your way up the wall where you'll discover that it has no top, and that means...

You fall right through it onto the platform below.

But be aware, you'll stir up quite a few enemies in the process.

Will's picture

Pro tip: Kid Niki's guest appearance in Kickle Cubicle

The title screen for Kickle Cubicle is nothing to write home about.

But if you plug in a second controller and hold down its A Button while you turn your NES on, and then keep on holding it until the title screen shows up, you'll notice that the little blue thing has been replaced by a certain Radical Ninja

He doesn't actually affect anything else so far as I can tell, but I bet you didn't know he was in there.

Will's picture

Pro tip: Controlling which direction the mushroom goes in Super Mario Bros. 3

In Super Mario Bros. 3 the power ups that come out of the ? blocks will most of the time go to the right.

But occasionally they'll go off to the left

And if you're not prepared for it, you might lose them. But, why do they occasionally go left in the first place?

Take a look at the ? blocks

Where you hit the block determines which direction the powerup will go. Hit the left side and it goes to the right. Hit the right side and it goes left.

You can use this to force the powerups to go where you want them, instead of possibly off into a pit.

This also applies to any of the 1up mushrooms and starmen.

Will's picture

Pro tip: Shatterhand's secret menu

Some people think that Shatterhand is the epitome of NES gaming. I'm not quite sure that I agree.

But it's pretty tough, regardless, especially the boss fights. But there's a way you can practice them without having to go through the stages first.

First, go to the title screen

Then (quickly) press the following buttons:

A, A, A, A, B, B, B, B, A, B, A, B, A, B, A, B

Done quickly enough, you'll be taken to a screen loaded with goodies

You can hear any of the sounds the game has to offer or, more interestingly, you can play any of the bosses

But you don't have the aid of your little mech thing, so it's going to be a little harder than it could be. But practice enough it at, and it won't matter.

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