Submitted by Will on Fri, 09/03/2010 - 05:51
Let's just get this out of the way right up front: Yes, there is a game called Mr. Nutz. It stars a squirrel.
It's kind of long and kind of hard (*snicker*), and you get passwords to kind of help you along.
But what if you went to the Password screen, and instead of entering the password you had, you entered "VITAMI"?
Well, then you'd be taken directly to the ending sequence!
Which, like a lot of the games of the time, isn't all that special.
But don't worry about that.
Submitted by Will on Tue, 08/03/2010 - 06:00
The Genesis Teenage Mutant Ninja Turtles game is a whole lot like Turtles in Time, which means you should know pretty much what to expect.
And if you want to skip around to see what the game has to offer without actually working for it, we can arrange that.
First, go to the title screen
Grab Controller 1 and hit:
A, B ,B ,C ,C ,C ,B ,A , Start
Done right, you'll be taken to a black screen where you can select your starting point
Which means you can start at the end and finish the game in less than 5 minutes.
You know, if you're into that kind of thing.
Submitted by Will on Fri, 07/30/2010 - 06:10
Since I didn't have much access to the Genesis library in its heyday, I missed out on a lot of games, like Zool. So now, when I do get a chance to play them, I make sure that I tip the scales to my favor any chance I get.
So, in Zool, I pause the game, and hold in the Start button. Then press Down, Up, Left, Left, A, Right, Down (which kind of spells out the word 'Dullard'). The screen will light up halfway through the code, like it's been un-paused, but it won't be. Finish out the code an you get a bonus life! And, you can do this as many times as you want to stock up!
Submitted by Will on Fri, 07/23/2010 - 05:58
The original Sonic the Hedgehog game, like pretty much all the games in the series, starts out pretty easy and then ramps up the difficulty to a ridiculous level pretty quickly. So it might be nice if you could practice those advanced stages, right?
Well, then good news!
If you go to the title screen
And press Up, Down, Left, Right on Controller 1, you'll hear a sound like you've collected a Ring. Then hold down the A button and press Start. Done right, you'll be presented with a Stage Select screen!
Letting you start pretty much anywhere you want.
Just be aware that if you start at the last stage and finish it, you won't see the true ending. You need to play through enough of the game to collect the Chaos Emeralds for that.
Submitted by Will on Thu, 07/01/2010 - 05:54
Vectorman came out late enough in the lifecycle of the Genesis that I had pretty well moved on to other things, so I didn't get to play it very much outside of the demo machines in the store, which means that I didn't get very much playtime with it.
Which is why when I do decide to play it, after I start getting frustrated at it I pause the game
And then on Controller 1 press: C, A, Left, Left, A, C, A, B. Which kind of spells "CALL A CAB". And when I un-pause the game
Vectorman turns into what looks like a giant Mouse Pointer! He can now go anywhere and when he crosses paths with minor enemies, they explode!
But, when I got to the boss of the area, I had to fight him the old-fashioned way
So there's still some skill involved here.
Submitted by Will on Wed, 06/30/2010 - 05:55
The first level of Toejam & Earl seems pretty straightforward, right? Just a small island in the middle of an endless sea to get you introduced to the game, right?
But, say you progress far enough into the game that you get something that lets you travel across the surface of the water, like Icarus Wings
Then you could brave the endless expanse of water and travel Southwest until you make landfall
The island has a couple of presents on it, which is nice, but it also has a hole in it. So you obviously want to jump in
And when you do, you're greeted with a tiny island with a Lemonade Stand, a Hot Tub, and a Hula Dancer
For a nice, relaxing time, and a health refill.
And as a bonus, once you're done here, when you jump off the island you're transported back to the highest level you got to on your adventure. Extra bonus!
Submitted by Will on Mon, 06/14/2010 - 05:44
Flicky is a pretty cute game with a simple premise: you lead baby birds away from cats.
But what if you want to play and start on a level other than the first one? Well, you'd be in luck.
If you start the game, and when the screen full of instructions pops up
Hold Up on the Cross Pad + A Button + C Button, and while holding all of those press Start.
Done right, a screen with the phrase "ROUND 1" will appear
Which you can manipulate to say any number up to "ROUND 36"
Where Flicky gets tricky.
Submitted by Will on Fri, 04/16/2010 - 06:30
In several of the Castlevania games you'll find that the developers threw in remixed versions of some songs from prior titles, which is fine, lots of those songs were pretty good.
But occasionally they're a little harder to find than others. Like in Castlevania: Bloodlines.
You have to first go to the Options Screen
And play Song #5 and Sound Effect #073 (and leave those two selected as you exit the screen)
Then, start the game and progress until you get the "4th powerup" for your guy (an orb for John and a book for Eric)
Once you do, you'll be greeted with a song from a classic Castlevania game! But probably not the one you're thinking of. The song that's played is from the opening stage of Castlevania III, titled, shockingly, "Beginning".
Don't have a Genesis and a copy of this game handy? You're in luck! The remix can be downloaded here
Submitted by Will on Wed, 03/03/2010 - 07:02
I'm pretty sure you all know about the 'All Your Base' thing. It's old and played out at this point, so I'm really not going to get too far into it here.
So I'd like to draw your attention to another game that I might not have the chops to become the next 'All Your Base', but is still loaded with weird typos and mistranslations:
Beast Wrestler is a game about big ol' monsters that you have to make wrestle each other in some kind of bizarro wrestling match. The hook, I guess, is that at certain points you can take monsters that you've defeated and combine them with your current monster to make one that is possibly stronger than before. In fact, the game can explain it better than I can:
Which seems pretty straightforward... until your monster sustains heavy damage, that is
Then you're taken to my favorite typo in the whole game
A screen where they have misspelled the word 'two'.
I still crack a grin every time.
Submitted by Will on Thu, 02/11/2010 - 07:11
Toward the beginning of James Pond 2, you'll find a group of collectibles laid out as such:
Not too exciting, right?
If you collect them in this order:
Tap (at least, I'm pretty sure it's a Tap... like a spigot)
(the first letters of which conveniently spells out the word 'CHEAT'), you become invincible... for several minutes, in fact. I was able to clear out two whole areas and part of a third before it wore off. Just don't get too complacent, it will wear off without much of a warning.